Platformer double jump

The Platformer example modified to allow the player to do a double jump.

Features used in this example

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The example uses these features:

  • Anchor
  • Audio
  • Cameras and layers features
  • Standard Conversions
  • Builtin events
  • Keyboard features
  • Mouse and touch
  • Features for all objects
  • Scene management features
  • Time
  • Variable features
  • Platform Behavior
  • Sprite
  • System information
  • Text object
  • Tiled Sprite Object

Read more about all features and extensions in GDevelop here.

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